Back to characters
Sangonomiya Kokomi

Character profile

Sangonomiya Kokomi

Rarity: 5 (★★★★★) Element: Hydro Weapon: Catalyst Region: INAZUMA Birthday: 02/22

The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.

Title: Pearl of Wisdom

Constellation: Dracaena Somnolenta

Lore and profile

Nation / affiliation

Watatsumi Island

Ascension stat

Hydro DMG Bonus

Voice actors

EN: Risa Mei CHS: 龟娘 JP: 三森すずこ KR: Yeo Yoon-mi

Community build recommendations

View source sheet

HEAL SUPPORT ✩

Hydro Updated: Version 6.0 / Luna I

Recommended weapons

Ranking

Recommended artifacts

Ranking
Tenacity of the Millelith
Tenacity of the Millelith

★★★★★

Set bonuses

  • 2p: HP +20%
  • 4p: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Ocean-Hued Clam
Ocean-Hued Clam

★★★★★

Set bonuses

  • 2p: Healing Bonus +15%.
  • 4p: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Scroll of the Hero of Cinder City
Scroll of the Hero of Cinder City

★★★★★

Set bonuses

  • 2p: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.
  • 4p: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.
Song of Days Past
Song of Days Past

★★★★★

Set bonuses

  • 2p: Healing Bonus +15%.
  • 4p: When the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the "Waves of Days Past" effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The "Waves of Days Past" effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect.
Maiden Beloved
Maiden Beloved

★★★★★

Set bonuses

  • 2p: Character Healing Effectiveness +15%
  • 4p: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.

Recommended stats

Main stats

#1
Sands - Energy Recharge / HP%
#2
Goblet - HP%
#3
Circlet - HP%

Prioritized substats

#1
Energy Recharge
#2
HP%
#3
ATK%

DPS

Hydro Updated: Version 6.0 / Luna I

Recommended weapons

Ranking

Recommended artifacts

Ranking
Ocean-Hued Clam
Ocean-Hued Clam

★★★★★

Set bonuses

  • 2p: Healing Bonus +15%.
  • 4p: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Heart of Depth
Heart of Depth

★★★★★

Set bonuses

  • 2p: Hydro DMG Bonus +15%
  • 4p: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
Tenacity of the Millelith
Tenacity of the Millelith

★★★★★

Set bonuses

  • 2p: HP +20%
  • 4p: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.

Recommended stats

Main stats

#1
Sands - HP% / Energy Recharge
#2
Goblet - Hydro DMG Bonus

Prioritized substats

#1
HP%
#2
Energy Recharge
#3
ATK%
#4
Elemental Mastery

BLOOM DPS

Hydro Updated: Version 6.0 / Luna I

Recommended weapons

Ranking

Recommended artifacts

Ranking
Flower of Paradise Lost
Flower of Paradise Lost

★★★★★

Set bonuses

  • 2p: Increases Elemental Mastery by 80.
  • 4p: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%, and their Lunar-Bloom reaction DMG is increased by 10%. Additionally, after the equipping character triggers Bloom, Hyperbloom, Lunar-Bloom, or Burgeon, they will gain another 25% bonus to the effects mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
Gilded Dreams
Gilded Dreams

★★★★★

Set bonuses

  • 2p: Increases Elemental Mastery by 80.
  • 4p: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Ocean-Hued Clam
Ocean-Hued Clam

★★★★★

Set bonuses

  • 2p: Healing Bonus +15%.
  • 4p: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.

Recommended stats

Main stats

#1
Sands - Elemental Mastery
#2
Goblet - Elemental Mastery
#3
Circlet - Elemental Mastery

Prioritized substats

#1
Elemental Mastery
#2
Energy Recharge
#3
HP%

Talents

The Shape of Water

The Shape of Water

CD: 0s Energy: 0

Normal Attack

Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

Charged Attack

Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Plunging Attack

Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

Scaling (level 1)

  • 1-Hit DMG: 68.4%
  • 2-Hit DMG: 61.5%
  • 3-Hit DMG: 94.3%
  • Charged Attack DMG: 148.32%
  • Charged Attack Stamina Cost: 50
  • Plunge DMG: 56.8%
  • Low/High Plunge DMG: 113.63%/141.93%

Constellations

At Water's Edge

C1 - At Water's Edge

While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG.

The Clouds Like Waves Rippling

C2 - The Clouds Like Waves Rippling

Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods: ·Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP. ·Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.

The Moon, A Ship O'er the Seas

C3 - The Moon, A Ship O'er the Seas

Increases the Level of Nereid's Ascension by 3. Maximum upgrade level is 15.

The Moon Overlooks the Waters

C4 - The Moon Overlooks the Waters

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s.

All Streams Flow to the Sea

C5 - All Streams Flow to the Sea

Increases the Level of Kurage's Oath by 3. Maximum upgrade level is 15.

Sango Isshin

C6 - Sango Isshin

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.

Ascension and talent materials

Estimated totals combining character ascension and talent upgrades.

Total Mora: 5,377,500
Sango Pearl

Sango Pearl

x168

Spectral Nucleus

Spectral Nucleus

x129

Philosophies of Transience

Philosophies of Transience

x114

Spectral Heart

Spectral Heart

x96

Guide to Transience

Guide to Transience

x63

Dew of Repudiation

Dew of Repudiation

x46

Spectral Husk

Spectral Husk

x36

Hellfire Butterfly

Hellfire Butterfly

x18

Varunada Lazurite Fragment

Varunada Lazurite Fragment

x9

Varunada Lazurite Chunk

Varunada Lazurite Chunk

x9

Teachings of Transience

Teachings of Transience

x9

Varunada Lazurite Gemstone

Varunada Lazurite Gemstone

x6

Crown of Insight

Crown of Insight

x3

Varunada Lazurite Sliver

Varunada Lazurite Sliver

x1