Weapon details
Wine and Song
A songbook from the bygone aristocratic era, whose composer has become forgotten. It chronicles the tale of a certain heroic outlaw.
Weapon details
A songbook from the bygone aristocratic era, whose composer has become forgotten. It chronicles the tale of a certain heroic outlaw.
Ever-Changing
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 14% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20% for 5s.
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 16% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 25% for 5s.
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 18% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 30% for 5s.
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 20% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 35% for 5s.
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 22% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 40% for 5s.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 5,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 15,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 20,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 30,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 35,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 45,000
Materials