Weapon details
Tome of the Eternal Flow
A manual that was once passed down from generation to generation within an underwater priory. Today, none know of its existence.
Weapon details
A manual that was once passed down from generation to generation within an underwater priory. Today, none know of its existence.
Aeon Wave
HP is increased by 16%. When current HP increases or decreases, Charged Attack DMG will be increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 8 Energy will be restored. This Energy restoration effect can be triggered once every 12s.
HP is increased by 20%. When current HP increases or decreases, Charged Attack DMG will be increased by 18% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 9 Energy will be restored. This Energy restoration effect can be triggered once every 12s.
HP is increased by 24%. When current HP increases or decreases, Charged Attack DMG will be increased by 22% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 10 Energy will be restored. This Energy restoration effect can be triggered once every 12s.
HP is increased by 28%. When current HP increases or decreases, Charged Attack DMG will be increased by 26% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 11 Energy will be restored. This Energy restoration effect can be triggered once every 12s.
HP is increased by 32%. When current HP increases or decreases, Charged Attack DMG will be increased by 30% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 12 Energy will be restored. This Energy restoration effect can be triggered once every 12s.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 10,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 20,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 30,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 45,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 55,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 65,000
Materials