Tome of the Eternal Flow

Weapon details

Tome of the Eternal Flow

Type: Catalyst Rarity: ★★★★★ Base ATK: 44 CRIT DMG: 19.2%

A manual that was once passed down from generation to generation within an underwater priory. Today, none know of its existence.

Passive effect

Aeon Wave

R1

HP is increased by 16%. When current HP increases or decreases, Charged Attack DMG will be increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 8 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R2

HP is increased by 20%. When current HP increases or decreases, Charged Attack DMG will be increased by 18% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 9 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R3

HP is increased by 24%. When current HP increases or decreases, Charged Attack DMG will be increased by 22% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 10 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R4

HP is increased by 28%. When current HP increases or decreases, Charged Attack DMG will be increased by 26% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 11 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R5

HP is increased by 32%. When current HP increases or decreases, Charged Attack DMG will be increased by 30% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 12 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

Cost per phase

Phase 0

Level cap: 20

Adventure rank required: -

Mora: -

Materials

-

Phase 1

Level cap: 40

Adventure rank required: 15

Mora: 10,000

Materials

Meshing Gear Meshing Gear x3 Rift Core Rift Core x5 Dross of Pure Sacred Dewdrop Dross of Pure Sacred Dewdrop x5

Phase 2

Level cap: 50

Adventure rank required: 25

Mora: 20,000

Materials

Meshing Gear Meshing Gear x12 Rift Core Rift Core x18 Sublimation of Pure Sacred Dewdrop Sublimation of Pure Sacred Dewdrop x5

Phase 3

Level cap: 60

Adventure rank required: 30

Mora: 30,000

Materials

Mechanical Spur Gear Mechanical Spur Gear x9 Foreign Synapse Foreign Synapse x9 Sublimation of Pure Sacred Dewdrop Sublimation of Pure Sacred Dewdrop x9

Phase 4

Level cap: 70

Adventure rank required: 35

Mora: 45,000

Materials

Mechanical Spur Gear Mechanical Spur Gear x14 Foreign Synapse Foreign Synapse x18 Spring of Pure Sacred Dewdrop Spring of Pure Sacred Dewdrop x5

Phase 5

Level cap: 80

Adventure rank required: 40

Mora: 55,000

Materials

Artificed Dynamic Gear Artificed Dynamic Gear x9 Alien Life Core Alien Life Core x14 Spring of Pure Sacred Dewdrop Spring of Pure Sacred Dewdrop x9

Phase 6

Level cap: 90

Adventure rank required: 50

Mora: 65,000

Materials

Artificed Dynamic Gear Artificed Dynamic Gear x18 Alien Life Core Alien Life Core x27 Essence of Pure Sacred Dewdrop Essence of Pure Sacred Dewdrop x6