The First Great Magic

Weapon details

The First Great Magic

Type: Bow Rarity: ★★★★★ Base ATK: 46 CRIT DMG: 14.4%

A stage prop once used by a past "Great Magician." Its final secret was that it was also a weapon beyond the pale.

Passive effect

Parsifal the Great

R1

DMG dealt by Charged Attacks increased by 16%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%.

R2

DMG dealt by Charged Attacks increased by 20%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 20%/40%/60%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 6%/9%/12%.

R3

DMG dealt by Charged Attacks increased by 24%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 24%/48%/72%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 8%/11%/14%.

R4

DMG dealt by Charged Attacks increased by 28%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 28%/56%/84%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 10%/13%/16%.

R5

DMG dealt by Charged Attacks increased by 32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 32%/64%/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 12%/15%/18%.

Cost per phase

Phase 0

Level cap: 20

Adventure rank required: -

Mora: -

Materials

-

Phase 1

Level cap: 40

Adventure rank required: 15

Mora: 10,000

Materials

Transoceanic Pearl Transoceanic Pearl x3 Drop of Tainted Water Drop of Tainted Water x5 Fragment of an Ancient Chord Fragment of an Ancient Chord x5

Phase 2

Level cap: 50

Adventure rank required: 25

Mora: 20,000

Materials

Transoceanic Pearl Transoceanic Pearl x12 Drop of Tainted Water Drop of Tainted Water x18 Chapter of an Ancient Chord Chapter of an Ancient Chord x5

Phase 3

Level cap: 60

Adventure rank required: 30

Mora: 30,000

Materials

Transoceanic Chunk Transoceanic Chunk x9 Scoop of Tainted Water Scoop of Tainted Water x9 Chapter of an Ancient Chord Chapter of an Ancient Chord x9

Phase 4

Level cap: 70

Adventure rank required: 35

Mora: 45,000

Materials

Transoceanic Chunk Transoceanic Chunk x14 Scoop of Tainted Water Scoop of Tainted Water x18 Movement of an Ancient Chord Movement of an Ancient Chord x5

Phase 5

Level cap: 80

Adventure rank required: 40

Mora: 55,000

Materials

Xenochromatic Crystal Xenochromatic Crystal x9 Newborn Tainted Hydro Phantasm Newborn Tainted Hydro Phantasm x14 Movement of an Ancient Chord Movement of an Ancient Chord x9

Phase 6

Level cap: 90

Adventure rank required: 50

Mora: 65,000

Materials

Xenochromatic Crystal Xenochromatic Crystal x18 Newborn Tainted Hydro Phantasm Newborn Tainted Hydro Phantasm x27 Echo of an Ancient Chord Echo of an Ancient Chord x6