Weapon details
The First Great Magic
A stage prop once used by a past "Great Magician." Its final secret was that it was also a weapon beyond the pale.
Weapon details
A stage prop once used by a past "Great Magician." Its final secret was that it was also a weapon beyond the pale.
Parsifal the Great
DMG dealt by Charged Attacks increased by 16%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%.
DMG dealt by Charged Attacks increased by 20%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 20%/40%/60%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 6%/9%/12%.
DMG dealt by Charged Attacks increased by 24%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 24%/48%/72%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 8%/11%/14%.
DMG dealt by Charged Attacks increased by 28%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 28%/56%/84%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 10%/13%/16%.
DMG dealt by Charged Attacks increased by 32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 32%/64%/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 12%/15%/18%.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 10,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 20,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 30,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 45,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 55,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 65,000
Materials