Weapon details
The Bell
A heavy greatsword. A clock is embedded within it, though its internal mechanisms have long been damaged.
Weapon details
A heavy greatsword. A clock is embedded within it, though its internal mechanisms have long been damaged.
Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.
Taking DMG generates a shield which absorbs DMG up to 23% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 15% increased DMG.
Taking DMG generates a shield which absorbs DMG up to 26% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 18% increased DMG.
Taking DMG generates a shield which absorbs DMG up to 29% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 21% increased DMG.
Taking DMG generates a shield which absorbs DMG up to 32% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 24% increased DMG.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 5,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 15,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 20,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 30,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 35,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 45,000
Materials