Weapon details
Slingshot
A bow, despite the name. After countless experiments and improvements to the design, the creator of the ultimate slingshot found himself to have made what was actually a bow.
Weapon details
A bow, despite the name. After countless experiments and improvements to the design, the creator of the ultimate slingshot found himself to have made what was actually a bow.
Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 42%. Otherwise, decreases DMG by 10%.
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 48%. Otherwise, decreases DMG by 10%.
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 54%. Otherwise, decreases DMG by 10%.
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 60%. Otherwise, decreases DMG by 10%.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 5,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 10,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 15,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 20,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 25,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 30,000
Materials