Range Gauge

Weapon details

Range Gauge

Type: Bow Rarity: ★★★★ Base ATK: 44 ATK%: 6%

A measuring instrument that you can rarely find nowadays. It is capable of firing arrows.

Passive effect

Masons' Ditty

R1

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R2

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 4% ATK and 8.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R3

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 5% ATK and 10% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R4

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 6% ATK and 11.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R5

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 7% ATK and 13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

Cost per phase

Phase 0

Level cap: 20

Adventure rank required: -

Mora: -

Materials

-

Phase 1

Level cap: 40

Adventure rank required: 15

Mora: 5,000

Materials

Transoceanic Pearl Transoceanic Pearl x2 Drop of Tainted Water Drop of Tainted Water x3 Fragment of an Ancient Chord Fragment of an Ancient Chord x3

Phase 2

Level cap: 50

Adventure rank required: 25

Mora: 15,000

Materials

Transoceanic Pearl Transoceanic Pearl x8 Drop of Tainted Water Drop of Tainted Water x12 Chapter of an Ancient Chord Chapter of an Ancient Chord x3

Phase 3

Level cap: 60

Adventure rank required: 30

Mora: 20,000

Materials

Transoceanic Chunk Transoceanic Chunk x6 Scoop of Tainted Water Scoop of Tainted Water x6 Chapter of an Ancient Chord Chapter of an Ancient Chord x6

Phase 4

Level cap: 70

Adventure rank required: 35

Mora: 30,000

Materials

Transoceanic Chunk Transoceanic Chunk x9 Scoop of Tainted Water Scoop of Tainted Water x12 Movement of an Ancient Chord Movement of an Ancient Chord x3

Phase 5

Level cap: 80

Adventure rank required: 40

Mora: 35,000

Materials

Xenochromatic Crystal Xenochromatic Crystal x6 Newborn Tainted Hydro Phantasm Newborn Tainted Hydro Phantasm x9 Movement of an Ancient Chord Movement of an Ancient Chord x6

Phase 6

Level cap: 90

Adventure rank required: 50

Mora: 45,000

Materials

Xenochromatic Crystal Xenochromatic Crystal x12 Newborn Tainted Hydro Phantasm Newborn Tainted Hydro Phantasm x18 Echo of an Ancient Chord Echo of an Ancient Chord x4