Lumidouce Elegy

Weapon details

Lumidouce Elegy

Type: Polearm Rarity: ★★★★★ Base ATK: 46 CRIT Rate: 7.2%

A magnificent polearm adorned with azure crystal. It is said to have been a certain legendary Champion Duelist's treasure — and yet, not once was it ever used.

Passive effect

Bright Dawn Overture

R1

ATK increased by 15%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 12 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.

R2

ATK increased by 19%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 23%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 13 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.

R3

ATK increased by 23%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 28%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 14 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.

R4

ATK increased by 27%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 33%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 15 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.

R5

ATK increased by 31%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 38%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 16 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.

Cost per phase

Phase 0

Level cap: 20

Adventure rank required: -

Mora: -

Materials

-

Phase 1

Level cap: 40

Adventure rank required: 15

Mora: 10,000

Materials

Whopperflower Nectar Whopperflower Nectar x3 Ruined Hilt Ruined Hilt x5 Broken Goblet of the Pristine Sea Broken Goblet of the Pristine Sea x5

Phase 2

Level cap: 50

Adventure rank required: 25

Mora: 20,000

Materials

Whopperflower Nectar Whopperflower Nectar x12 Ruined Hilt Ruined Hilt x18 Wine Goblet of the Pristine Sea Wine Goblet of the Pristine Sea x5

Phase 3

Level cap: 60

Adventure rank required: 30

Mora: 30,000

Materials

Shimmering Nectar Shimmering Nectar x9 Splintered Hilt Splintered Hilt x9 Wine Goblet of the Pristine Sea Wine Goblet of the Pristine Sea x9

Phase 4

Level cap: 70

Adventure rank required: 35

Mora: 45,000

Materials

Shimmering Nectar Shimmering Nectar x14 Splintered Hilt Splintered Hilt x18 Silver Goblet of the Pristine Sea Silver Goblet of the Pristine Sea x5

Phase 5

Level cap: 80

Adventure rank required: 40

Mora: 55,000

Materials

Energy Nectar Energy Nectar x9 Still-Smoldering Hilt Still-Smoldering Hilt x14 Silver Goblet of the Pristine Sea Silver Goblet of the Pristine Sea x9

Phase 6

Level cap: 90

Adventure rank required: 50

Mora: 65,000

Materials

Energy Nectar Energy Nectar x18 Still-Smoldering Hilt Still-Smoldering Hilt x27 Golden Goblet of the Pristine Sea Golden Goblet of the Pristine Sea x6