Fractured Halo

Weapon details

Fractured Halo

Type: Polearm Rarity: ★★★★★ Base ATK: 46 CRIT DMG: 14.4%

A spinning mechanical blade produced by the Clink-Clank Krumkake Craftshop that seems to hide secrets from a bygone era...

Passive effect

Purifying Crown

R1

After an Elemental Skill or Elemental Burst is used, ATK is increased by 24% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40% more Lunar-Charged DMG.

R2

After an Elemental Skill or Elemental Burst is used, ATK is increased by 30% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 50% more Lunar-Charged DMG.

R3

After an Elemental Skill or Elemental Burst is used, ATK is increased by 36% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 60% more Lunar-Charged DMG.

R4

After an Elemental Skill or Elemental Burst is used, ATK is increased by 42% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 70% more Lunar-Charged DMG.

R5

After an Elemental Skill or Elemental Burst is used, ATK is increased by 48% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 80% more Lunar-Charged DMG.

Cost per phase

Phase 0

Level cap: 20

Adventure rank required: -

Mora: -

Materials

-

Phase 1

Level cap: 40

Adventure rank required: 15

Mora: 10,000

Materials

Juvenile Fang Juvenile Fang x3 Cold-Cracked Shellshard Cold-Cracked Shellshard x5 Blazing Sacrificial Heart's Terror Blazing Sacrificial Heart's Terror x5

Phase 2

Level cap: 50

Adventure rank required: 25

Mora: 20,000

Materials

Juvenile Fang Juvenile Fang x12 Cold-Cracked Shellshard Cold-Cracked Shellshard x18 Blazing Sacrificial Heart's Hesitance Blazing Sacrificial Heart's Hesitance x5

Phase 3

Level cap: 60

Adventure rank required: 30

Mora: 30,000

Materials

Seasoned Fang Seasoned Fang x9 Warm Back-Shell Warm Back-Shell x9 Blazing Sacrificial Heart's Hesitance Blazing Sacrificial Heart's Hesitance x9

Phase 4

Level cap: 70

Adventure rank required: 35

Mora: 45,000

Materials

Seasoned Fang Seasoned Fang x14 Warm Back-Shell Warm Back-Shell x18 Blazing Sacrificial Heart's Resolve Blazing Sacrificial Heart's Resolve x5

Phase 5

Level cap: 80

Adventure rank required: 40

Mora: 55,000

Materials

Tyrant's Fang Tyrant's Fang x9 Blazing Prismshell Blazing Prismshell x14 Blazing Sacrificial Heart's Resolve Blazing Sacrificial Heart's Resolve x9

Phase 6

Level cap: 90

Adventure rank required: 50

Mora: 65,000

Materials

Tyrant's Fang Tyrant's Fang x18 Blazing Prismshell Blazing Prismshell x27 Blazing Sacrificial Heart's Splendor Blazing Sacrificial Heart's Splendor x6