Flame-Forged Insight

Weapon details

Flame-Forged Insight

Type: Claymore Rarity: ★★★★ Base ATK: 42 Elemental Mastery: 36

Tribal tales tell of a great blade forged by the People of the Springs to protect a child who would embark on a distant journey. This particular weapon appears to be a replica of that legendary sword.

Passive effect

Mind in Bloom

R1

When Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Crystallize or Lunar-Crystallize is triggered, restore 12 Elemental Energy and increase Elemental Mastery by 60 for 15 seconds. This effect can be triggered at most once every 15s and can be triggered even when the equipping character is off-field.

R2

When Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Crystallize or Lunar-Crystallize is triggered, restore 15 Elemental Energy and increase Elemental Mastery by 75 for 15 seconds. This effect can be triggered at most once every 15s and can be triggered even when the equipping character is off-field.

R3

When Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Crystallize or Lunar-Crystallize is triggered, restore 18 Elemental Energy and increase Elemental Mastery by 90 for 15 seconds. This effect can be triggered at most once every 15s and can be triggered even when the equipping character is off-field.

R4

When Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Crystallize or Lunar-Crystallize is triggered, restore 21 Elemental Energy and increase Elemental Mastery by 105 for 15 seconds. This effect can be triggered at most once every 15s and can be triggered even when the equipping character is off-field.

R5

When Electro-Charged, Lunar-Charged, Bloom, Lunar-Bloom, Crystallize or Lunar-Crystallize is triggered, restore 24 Elemental Energy and increase Elemental Mastery by 120 for 15 seconds. This effect can be triggered at most once every 15s and can be triggered even when the equipping character is off-field.

Cost per phase

Phase 0

Level cap: 20

Adventure rank required: -

Mora: -

Materials

-

Phase 1

Level cap: 40

Adventure rank required: 15

Mora: 5,000

Materials

Transoceanic Pearl Transoceanic Pearl x2 Cold-Cracked Shellshard Cold-Cracked Shellshard x3 Delirious Decadence of the Sacred Lord Delirious Decadence of the Sacred Lord x3

Phase 2

Level cap: 50

Adventure rank required: 25

Mora: 15,000

Materials

Transoceanic Pearl Transoceanic Pearl x8 Cold-Cracked Shellshard Cold-Cracked Shellshard x12 Delirious Desolation of the Sacred Lord Delirious Desolation of the Sacred Lord x3

Phase 3

Level cap: 60

Adventure rank required: 30

Mora: 20,000

Materials

Transoceanic Chunk Transoceanic Chunk x6 Warm Back-Shell Warm Back-Shell x6 Delirious Desolation of the Sacred Lord Delirious Desolation of the Sacred Lord x6

Phase 4

Level cap: 70

Adventure rank required: 35

Mora: 30,000

Materials

Transoceanic Chunk Transoceanic Chunk x9 Warm Back-Shell Warm Back-Shell x12 Delirious Demeanor of the Sacred Lord Delirious Demeanor of the Sacred Lord x3

Phase 5

Level cap: 80

Adventure rank required: 40

Mora: 35,000

Materials

Xenochromatic Crystal Xenochromatic Crystal x6 Blazing Prismshell Blazing Prismshell x9 Delirious Demeanor of the Sacred Lord Delirious Demeanor of the Sacred Lord x6

Phase 6

Level cap: 90

Adventure rank required: 50

Mora: 45,000

Materials

Xenochromatic Crystal Xenochromatic Crystal x12 Blazing Prismshell Blazing Prismshell x18 Delirious Divinity of the Sacred Lord Delirious Divinity of the Sacred Lord x4