Weapon details
Debate Club
A handy club made of fine steel. The most persuasive line of reasoning in any debater's arsenal.
Weapon details
A handy club made of fine steel. The most persuasive line of reasoning in any debater's arsenal.
Blunt Conclusion
After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 60% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.
After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 75% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.
After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 90% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.
After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 105% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.
After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 120% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 5,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 10,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 15,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 20,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 25,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 30,000
Materials