Weapon details
Astral Vulture's Crimson Plumage
An ancient longbow crested with red feathers, a sacred relic of the Flower-Feather Clan that has been passed down from generation to generation.
Weapon details
An ancient longbow crested with red feathers, a sacred relic of the Flower-Feather Clan that has been passed down from generation to generation.
The Moonring Sighted
For 12s after triggering a Swirl reaction, ATK increases by 24%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20%/48% and Elemental Burst DMG dealt is increased by 10%/24%.
For 12s after triggering a Swirl reaction, ATK increases by 30%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 25%/60% and Elemental Burst DMG dealt is increased by 12.5%/30%.
For 12s after triggering a Swirl reaction, ATK increases by 36%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 30%/72% and Elemental Burst DMG dealt is increased by 15%/36%.
For 12s after triggering a Swirl reaction, ATK increases by 42%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 35%/84% and Elemental Burst DMG dealt is increased by 17.5%/42%.
For 12s after triggering a Swirl reaction, ATK increases by 48%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 40%/96% and Elemental Burst DMG dealt is increased by 20%/48%.
Phase 0
Level cap: 20
Adventure rank required: -
Mora: -
Materials
-
Phase 1
Level cap: 40
Adventure rank required: 15
Mora: 10,000
Materials
Phase 2
Level cap: 50
Adventure rank required: 25
Mora: 20,000
Materials
Phase 3
Level cap: 60
Adventure rank required: 30
Mora: 30,000
Materials
Phase 4
Level cap: 70
Adventure rank required: 35
Mora: 45,000
Materials
Phase 5
Level cap: 80
Adventure rank required: 40
Mora: 55,000
Materials
Phase 6
Level cap: 90
Adventure rank required: 50
Mora: 65,000
Materials